CCS C Software and Maintenance Offers
FAQFAQ   FAQForum Help   FAQOfficial CCS Support   SearchSearch  RegisterRegister 

ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

CCS does not monitor this forum on a regular basis.

Please do not post bug reports on this forum. Send them to CCS Technical Support

Software-based calendar (RTC)

 
Post new topic   Reply to topic    CCS Forum Index -> Code Library
View previous topic :: View next topic  
Author Message
PICoHolic



Joined: 04 Jan 2005
Posts: 224

View user's profile Send private message

Software-based calendar (RTC)
PostPosted: Thu Mar 26, 2009 7:30 am     Reply with quote

Here's a software-based calendar. Timer 1 is fed from an external 32.768 KHz crystal.
The calendar will still run in sleep mode.

Any comments/modifications/enhancements are welcome!

Code:

#ifndef  CALENDAR_H
#define  CALENDAR_H
///////////////////////////////////////////////////////////////////////////////
#define  EnableCalendar()     enable_interrupts(INT_TIMER1)
#define  DisableCalendar()    disable_interrupts(INT_TIMER1)
///////////////////////////////////////////////////////////////////////////////
const char DaysStr[7][5] =    {"SUN\0", "MON\0", "TUE\0", "WED\0", "THU\0", "FRI\0", "SAT\0"};
const char MonthsStr[12][4]=  {"JAN", "FEB", "MAR", "ARP", "MAY", "JUN", "JUL",
                               "AUG", "SEP", "OCT", "NOV", "DEC"};
///////////////////////////////////////////////////////////////////////////////
#define IS_LEAP(year) (year%4 == 0)
///////////////////////////////////////////////////////////////////////////////
#define  AM    0
#define  PM    1
#define  H_12  0
#define  H_24  1
///////////////////////////////////////////////////////////////////////////////
typedef struct _calendar {
                  int8 Seconds;
                  int8 Minutes;
                  int8 Hours;
                  int8 DayOfWeek;
                  int8 Day;
                  int8 Month;
                  int8 Year;
                  int1 H_12_24;
                  int1 AM_PM;
                  }Calendar;
Calendar MyCalendar;
///////////////////////////////////////////////////////////////////////////////
void IncrementDate(void)
{
   MyCalendar.DayOfWeek = (MyCalendar.DayOfWeek % 7) + 1;   //increment day of week
   MyCalendar.Day++;    //increment day
   if (  (MyCalendar.Day == 29 && MyCalendar.Month==2 && !IS_LEAP(MyCalendar.Year))
           || (MyCalendar.Day == 30 && MyCalendar.Month==2)
           || (MyCalendar.Day == 31 && (MyCalendar.Month==4 || MyCalendar.Month==6
                                 || MyCalendar.Month==9 || MyCalendar.Month==11 ))
           || (MyCalendar.Day == 32) )
   {
      MyCalendar.Day=1;
      if(++MyCalendar.Month == 13)
      {
         MyCalendar.Month=1;
         MyCalendar.Year++;
      }
   }
}
///////////////////////////////////////////////////////////////////////////////
void IncrementTime(void)
{
   if (++MyCalendar.Seconds == 60)  //increment seconds
   {
      MyCalendar.Seconds = 0; //clear seconds
      if (++MyCalendar.Minutes == 60)  //increment minutes
      {
         MyCalendar.Minutes = 0; //clear minutes
         if (MyCalendar.H_12_24 == H_12) //12 hours
         {
            if (++MyCalendar.Hours == 13)
            {
               MyCalendar.Hours = 1;
               if (MyCalendar.AM_PM == AM)
               {
                  IncrementDate();
               }
            }
            else if (MyCalendar.Hours == 12)
            {
               MyCalendar.AM_PM ^= 1;
            }
         }
         else  //24 hours
         {
            if (++MyCalendar.Hours == 24)
            {
               MyCalendar.Hours = 0;
               IncrementDate();
            }
         }
      }
   }
}
///////////////////////////////////////////////////////////////////////////////
int1 Sflg;
///////////////////////////////////////////////////////////////////////////////
#int_TIMER1       //Real Time Clock
void TIMER1_isr()

   Bit_Set(TMR1H,7);     
   Sflg=true;
   IncrementTime();
   
   //one sec toggle
   //#ASM  btg PORTD, 4 #ENDASM
}
///////////////////////////////////////////////////////////////////////////////
void delay_s(int8 s)
{
   while(s--)
   {
      Sflg = false;
      while(!Sflg);
   }
}
///////////////////////////////////////////////////////////////////////////////
void init_Calendar()
{
   MyCalendar.Seconds = 00;
   MyCalendar.Minutes = 00;
   MyCalendar.Hours = 12;
   MyCalendar.DayOfWeek = 5;  //Thursday
   MyCalendar.Day = 1;        //1st
   MyCalendar.Month = 1;      //Jan
   MyCalendar.Year = 9;       //2009
   MyCalendar.H_12_24 = H_12; //12 hours
   MyCalendar.AM_PM = AM;     //AM
   
   bit_clear(T1CON,7);
   EnableCalendar();
}
///////////////////////////////////////////////////////////////////////////////
#endif
ckielstra



Joined: 18 Mar 2004
Posts: 3680
Location: The Netherlands

View user's profile Send private message

PostPosted: Wed Jan 11, 2012 4:47 pm     Reply with quote

Code:
const char DaysStr[7][5] =    {"SUN\0", "MON\0", "TUE\0", "WED\0", "THU\0", "FRI\0", "SAT\0"};
Quoted strings will be zero terminated by the compiler so this line can be simplified to:
Code:
const char DaysStr[7][4] =    {"SUN", "MON", "TUE", "WED", "THU", "FRI", "SAT"};
Or, remove the whole line as it isn't used.
MonthsStr[] isn't used either and can be removed too. Strange but here you have not added the extra terminating zero, so why did you do it to the other line?


Code:
   //one sec toggle
   //#ASM  btg PORTD, 4 #ENDASM
Easier to read and higher portability:
Code:
   //one sec toggle
   //output_toggle(PIN_D4);



Code:
void delay_s(int8 s)
{
   while(s--)
   {
      Sflg = false;
      while(!Sflg);
   }
}
Why bother to create your own blocking delay function? The CCS delay_ms() is not perfect, but your delay_s function is not synchronized to the interrupt and can be as far off as 0.99999 seconds. Then I rather use the delay_ms function which is accurate up to a few microseconds.
Display posts from previous:   
Post new topic   Reply to topic    CCS Forum Index -> Code Library All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group