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LCD2x16 Custom Character does not work

 
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myloudharim



Joined: 13 Nov 2017
Posts: 10
Location: philly

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LCD2x16 Custom Character does not work
PostPosted: Sat Dec 19, 2020 9:15 pm     Reply with quote

Hello everyone, i wanna try replicate and display custom character on a 2x16 lcd. I inspired from some examples shared by members of view topic
but without success, all of examples i saw are not working. Anybody knows why, do i have any mistake on my code?
I include LCD.c
EN --->RD0
RS --->RD1
RW--->RD2
D0 : D3 --->GND
D4 --->RD4
D5---->RD5
D6---->RD6
D7---->RD7

here is my code
Code:

#include "W:\CCS Projects\16f877_LCD_2x16.h"
#include <lcd.c>

//-----------------------------------------------------------

const int8 lcd_custom_chars[] =
{
// Char Number 1 -- Degrees
0b00001100, // ....OO..
0b00010010, // ...O..O.
0b00010010, // ...O..O.
0b00001100, // ....OO..
0b00000000, // ........
0b00000000, // ........
0b00000000, // ........
0b00000000, // ........
};

void lcd_load_custom_chars(void)
{
int8 i;

lcd_send_byte(0, 0x40); // Set address counter pointing to CGRAM address 0.

// Load custom lcd character data into CGRAM.
// It can only hold a maximum of 8 custom characters.
for(i = 0; i < 8; i++)
{
lcd_send_byte(1, lcd_custom_chars[i]);
}
// Set address counter pointing back to the DDRAM.
lcd_send_byte(0, 0x80);
}

//-----------------------------------------------------------

void main(){

lcd_init();

lcd_gotoxy(1,1);
lcd_load_custom_chars();


}
Ttelmah



Joined: 11 Mar 2010
Posts: 19513

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PostPosted: Sun Dec 20, 2020 2:15 am     Reply with quote

OK. You have loaded a custom character, but you don't show where
you ask the display to show this. Your new character is character 0. Now to
send 0 to the display, you have to use a hex or octal escape, to output this.
So, something like:
Code:

   //load your character, then
   printf(lcd_putc,"\FCustom = \000");

Sends the 000 character to be displayed.

As a comment, I'd suggest you add a little delay before you initialise the
display at the start of your code. A lot of LCD's need a bit more time than
the PIC to wake up...
benoitstjean



Joined: 30 Oct 2007
Posts: 566
Location: Ottawa, Ontario, Canada

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PostPosted: Tue Dec 22, 2020 8:38 am     Reply with quote

Here's code I used many years ago which is probably the same as yours based on what I see...

Question: Can you display anything on the LCD? Can you display "Hello"? When/if that works, the go to the next step of creating custom characters...


Code:

//************************************
In your .h file:
//************************************

#define LEFT_ARROW       0
#define RIGHT_ARROW      1
#define YOUR_NEXT_CHAR1  2
#define YOUR_NEXT_CHAR2  3
... and so on up to 7 (0-8)...

const int8 lcd_custom_chars[] =
{                                   
    // Char 0 -- Left arrow
    0b00000001,  // ---....O
    0b00000011,  // ---...OO
    0b00000101,  // ---..O.O
    0b00001001,  // ---.O..O
    0b00000101,  // ---..O.O
    0b00000011,  // ---...OO
    0b00000001,  // ---....O     
    0b00000000,  // --------
                                     
    // Char 1 -- Right arrow
    0b00010000,  // ---O....
    0b00011000,  // ---OO...
    0b00010100,  // ---O.O..
    0b00010010,  // ---O..O.
    0b00010100,  // ---O.O..
    0b00011000,  // ---OO...
    0b00010000,  // ---O....
    0b00000000,  // --------

    // Char 2 -- YOUR_NEXT_CHAR1
    ... put bit pattern here


    // Char 3 -- YOUR_NEXT_CHAR2
    ... put bit pattern here

    // add more here following the pattern above...

}

void lcd_LoadCustomChars( void );



//************************************
In your .c file:
//************************************

main()
{
   // Whatever code
   lcd_init();
   lcd_LoadCustomChars();
   // Whatever code

   // When you want to use it:
   lcd_gotoxy( 1, 1 );
   lcd_putc( LEFT_ARROW );
   lcd_gotoxy( 5, 1 );
   lcd_putc( RIGHT_ARROW );

   lcd_gotoxy( 10, 1 );
   lcd_putc( YOUR_NEXT_CHAR1 );

   lcd_gotoxy( 15, 1 );
   lcd_putc( YOUR_NEXT_CHAR2 );

   // Whatever code
}

//---------------------------------------
// lcd_LoadCustomChars
//
// Load custom characters in LCD CGRAM.
//
//---------------------------------------
void lcd_LoadCustomChars( void )
{                                                                   
   int8 i;
   
   // Set address counter pointing to CGRAM address 0.
   lcd_send_byte( 0, 0x40 );
                                             
   // Load custom lcd character data into CGRAM.
   // It can only hold a maximum of 8 custom characters.
   for(i = 0; i < sizeof( lcd_custom_chars ); i++)
   {
      lcd_send_byte( 1, lcd_custom_chars[i] );
   }

   // Set address counter pointing back to the DDRAM.
   lcd_send_byte(0, 0x80);         
}   




I think that's pretty much it. This was for the <EA DIP204-4NLED> LCD display but they're pretty much all the same based-off the HD44780.

Ben
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