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Multiplication of different types

 
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Tagge



Joined: 23 Aug 2005
Posts: 93

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Multiplication of different types
PostPosted: Fri Jan 05, 2007 4:29 am     Reply with quote

Hi out there, and a bugless continuing to the new year.
Im wondering about how CCS handles multiplication of different types as:
Code:

sint32 x,y;
float z;

x=99;
z=0.31;
y=x*z;

what is y?
I would like it to be 31, but is it?
I could test it but Im sure someone already has..
Have a nice day
ckielstra



Joined: 18 Mar 2004
Posts: 3680
Location: The Netherlands

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PostPosted: Fri Jan 05, 2007 7:52 am     Reply with quote

0.31 * 99 = 30.69
All correct C compilers will truncate the result when assigning to an integer, so your example will yield y=30.

To get 31 as a result you will have to round the intermediate value
Code:
y = (x * z) + 0.5;
Ken Johnson



Joined: 23 Mar 2006
Posts: 197
Location: Lewisburg, WV

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PostPosted: Fri Jan 05, 2007 8:01 am     Reply with quote

Correct

More detail: to evaluate x*z, the compiler will first convert x to float, then multiply. The result of the expression on the right is float. To assign the value of the expression on the right to y (int), the compiler will truncate the result.

The float value on the right is always truncated when assigned to an int, but, by adding 0.5 first, you are rounding the result in accordance to the rounding rules we learned in school (many, many years ago).

Ken
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