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Dumb question on Unions

 
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bkamen



Joined: 07 Jan 2004
Posts: 1611
Location: Central Illinois, USA

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Dumb question on Unions
PostPosted: Sun Feb 06, 2005 7:35 pm     Reply with quote

This may seem pretty remedial... but I've never used unions before...


Code:
struct portd_pin_map {
   int LED;            // LED's 1-8
        } portd ;
#byte    portd = 8            // Port C
struct portd_pin_map const PORTD_SET = {0};

struct porte_pin_map {
   int LED:2;            // LED's 9-10
   boolean BAT_LED;      // Center LED11
        } porte ;
#byte    porte = 9            // Port C
struct porte_pin_map const PORTE_SET = {0,0};

union led_map {
   int portd.led,   
   int porte.led
   } led_display;


I don't have that right since I get a compile error (expecting a ; or , -- on the first line inside the union)... so I thought I would ask.

Thanks in advance,

-Ben
Mark



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Posts: 2838
Location: Atlanta, GA

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PostPosted: Sun Feb 06, 2005 9:16 pm     Reply with quote

Not sure what you are trying to do

Code:

struct portd_pin_map {
   int LED;            // LED's 1-8
        } portd ;
#byte    portd = 8            // Port C
struct portd_pin_map const PORTD_SET = {0};

struct porte_pin_map {
   int LED:2;            // LED's 9-10
   boolean BAT_LED;      // Center LED11
        } porte ;
#byte    porte = 9            // Port C
struct porte_pin_map const PORTE_SET = {0,0};

union led_map {
   int somevar1;   
   int somevar2;
   } led_display;


but that's how to declare a union. Do you know what a union is? From your code I think you probably were trying to do this
Code:

struct portd_pin_map {
   int LED;            // LED's 1-8
        } portd ;
#byte    portd = 8            // Port C
struct portd_pin_map const PORTD_SET = {0};

struct porte_pin_map {
   int LED:2;            // LED's 9-10
   boolean BAT_LED;      // Center LED11
        } porte ;
#byte    porte = 9            // Port C
struct porte_pin_map const PORTE_SET = {0,0};

union led_map {
   struct portd_pin_map portd;   
   struct porte_pin_map porte;
   } led_display;


But that doesn't really make since either since you location where portd and porte are. Basically the above union is an 8 bit variable that can be accessed by different members but won't have anything to do with portd or porte. What exactly are you trying to do?
bkamen



Joined: 07 Jan 2004
Posts: 1611
Location: Central Illinois, USA

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PostPosted: Sun Feb 06, 2005 9:25 pm     Reply with quote

I have 10 LED's (8 on port-D and 2 on port-E) of which I want to assign as a single INT16 so when I set them according to their 10bit value, I can just assign...

The 11th LED is for something else - thus I'd like to make it it's own element.

From what I've read online, I think I'm on the wrong track with Union...

MAKE8(); will be fine too.
Charlie U



Joined: 09 Sep 2003
Posts: 183
Location: Somewhere under water in the Great Lakes

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PostPosted: Sun Feb 06, 2005 10:35 pm     Reply with quote

Actually, you may be on the right track with the unions. Here's some code that I whipped up and compiled with 3.212 for the 18F452 and it looks like it might do what you want. First the header file:

Code:

#include <18F452.h>
#device adc=8
#use delay(clock=20000000)
#fuses NOWDT,WDT128,HS, NOPROTECT, NOOSCSEN, NOBROWNOUT, BORV20, PUT, \
      NOSTVREN, NODEBUG, NOLVP, NOWRT, NOWRTD, NOWRTB, NOWRTC, NOCPD, \
      NOCPB, NOEBTR, NOEBTRB

#byte port_a = 0x0F80
#byte port_b = 0x0F81
#byte port_c = 0x0F82
#byte port_d = 0x0F83
#byte port_e = 0x0F84

#bit LED8 = port_e.0
#bit LED9 = port_e.1


struct LED_struct
{
   int port_d   : 8;
   int LED8     : 1;
   int LED9     : 1;
   int filler   : 6;
};

union
{
   struct LED_struct LEDs;
   long int long_led_data;
}LED_union;

#byte LED_union = 0xF83


Now the main file:

Code:

#include "C:\Cfiles\Tests\union1\union1.h"

void main()
{
   setup_adc_ports(NO_ANALOGS);
   setup_adc(ADC_OFF);
   setup_psp(PSP_DISABLED);
   setup_spi(FALSE);
   setup_wdt(WDT_OFF);
   setup_timer_0(RTCC_INTERNAL);
   setup_timer_1(T1_DISABLED);
   setup_timer_2(T2_DISABLED,0,1);
   setup_timer_3(T3_DISABLED|T3_DIV_BY_1);
   
   LED_union.long_led_data = 0x0555;
   LED_union.LEDs = 0x02AA;
   LED_union.LEDs.LED8 = 1;
   while(1)
   {
      ;
   }
}


Now here's the listing of the important bits where we manipulate the union:

Code:


....................    LED_union.long_led_data = 0x0555;
0046:  MOVLW  05
0048:  MOVWF  F84
004A:  MOVLW  55
004C:  MOVWF  F83
....................    LED_union.LEDs = 0x02AA;
004E:  MOVLW  02
0050:  MOVWF  F84
0052:  MOVLW  AA
0054:  MOVWF  F83
....................    LED_union.LEDs.LED8 = 1;
0056:  BSF    F84.0


It looks like it might be doing what you want. Note the setting of a bit by accessing it with the union.

Let us know if this is what you are looking for.

Charlie
bkamen



Joined: 07 Jan 2004
Posts: 1611
Location: Central Illinois, USA

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PostPosted: Mon Feb 07, 2005 12:11 am     Reply with quote

Charlie U wrote:
Actually, you may be on the right track with the unions. Here's some code that I whipped up and compiled with 3.212 for the 18F452 and it looks like it might do what you want. First the header file:

code removed for redundancy

It looks like it might be doing what you want. Note the setting of a bit by accessing it with the union.

Let us know if this is what you are looking for.

Charlie


Actually, that is along the lines of what I'm doing... Thanks... the usage is a lot clearer to me now.

I'm using a 16F877. Quite frankly between union{} and make8(), I really don't mind which as long as I can do it quickly.

Thanks for the help everyone,

-Ben
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