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Getting 2 bytes from a Long (Int16)
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Jerry712731



Joined: 14 Apr 2004
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Location: UK

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Getting 2 bytes from a Long (Int16)
PostPosted: Fri Oct 22, 2004 6:33 pm     Reply with quote

What is the most efficent way to extract the data from the 2 bytes that make up a Long (int16)

#byte etc works OK any other ideas
Haplo



Joined: 06 Sep 2003
Posts: 659
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PostPosted: Fri Oct 22, 2004 6:38 pm     Reply with quote

Code:

Union Convert
{
    int16 LongVar;
    byte  ByteVar[2];
} LongToByte;

LongToByte.LongVar=0xAA55;


Now LongToByte.ByteVar[0] and LongToByte.ByteVar[1] hold the two byte of your long variable.
asmallri



Joined: 12 Aug 2004
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PostPosted: Fri Oct 22, 2004 7:38 pm     Reply with quote

Code:
int8 x;
int16 l;

...
x = l;            // get low byte
..
x = l >> 8;     //get high order byte
....
Ttelmah
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Re: Getting 2 bytes from a Long (Int16)
PostPosted: Sat Oct 23, 2004 7:52 am     Reply with quote

Jerry712731 wrote:
What is the most efficent way to extract the data from the 2 bytes that make up a Long (int16)

#byte etc works OK any other ideas

Lots of good suggestions, but why not just use the provided 'make8' function...
short_val=make8(long_val,0);

and

short_val=make8(long_val,1);

return the first and second byte respectively. They are written efficiently, and will only fetch the actual byte required, not involving the overhead of rotating or masking the value.
The union, is very efficient, if you want to go both ways, and declare the actual variable using the union (so there is no need to copy the value into another variable).

Best Wishes
Will Reeve



Joined: 30 Oct 2003
Posts: 209
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PostPosted: Sat Oct 23, 2004 9:36 am     Reply with quote

I use:

#define gethi(x) (*(&x+1))
#define getlo(x) x

#define puthi(x,y) *(&x+1) = y
#define putlo(x,y) *(&x) = y

Will
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Re: Getting 2 bytes from a Long (Int16)
PostPosted: Sat Oct 23, 2004 10:36 am     Reply with quote

Ttelmah wrote:
Jerry712731 wrote:
What is the most efficent way to extract the data from the 2 bytes that make up a Long (int16)

#byte etc works OK any other ideas

Lots of good suggestions, but why not just use the provided 'make8' function...
short_val=make8(long_val,0);

and

short_val=make8(long_val,1);

return the first and second byte respectively. They are written efficiently, and will only fetch the actual byte required, not involving the overhead of rotating or masking the value.
The union, is very efficient, if you want to go both ways, and declare the actual variable using the union (so there is no need to copy the value into another variable).

Best Wishes

Yes but Make8() can't be used left and right side !
union can.
Guest








PostPosted: Sat Oct 23, 2004 10:41 am     Reply with quote

Will Reeve wrote:
I use:

#define gethi(x) (*(&x+1))
#define getlo(x) x

#define puthi(x,y) *(&x+1) = y
#define putlo(x,y) *(&x) = y

Will

puthi(0 and gethi() are not a good idea. It is such a space hog.

Union is as small as make8() and can be used left and right side of argument with equal space saving.
In addition, using the union allows easy expansion to int32 and if an array is added tothe union then 8 bit values and be stuffed directly into the int32 value using array syntax.
Make8() is very limited can only be used on the right side...

geth() and outhi() eat ROM space

.................... val = gethi(Var);
0028: CLRF 03
002A: MOVLW 08
002C: MOVWF FE9
002E: MOVFF 03,FEA
0032: MOVFF FEF,06
.................... puthi(Var,val);
0036: CLRF 03
0038: MOVLW 08
003A: MOVWF FE9
003C: MOVFF 03,FEA
0040: MOVFF 06,FEF

Union
....................
.................... val = u16.hl.h;
0044: MOVFF 0A,06
.................... u16.a[1] = val;
0048: MOVFF 06,0A

Make8()
....................
.................... val = make8(Var,1);
004C: MOVFF 08,06
Mark



Joined: 07 Sep 2003
Posts: 2838
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PostPosted: Sat Oct 23, 2004 11:02 am     Reply with quote

Quote:
Yes but Make8() can't be used left and right side !
union can.


That's why there is a make16() function Very Happy
Will Reeve



Joined: 30 Oct 2003
Posts: 209
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PostPosted: Sat Oct 23, 2004 11:46 am     Reply with quote

How long have make8 and make16 been available? I don't know how I missed them!

Keep well all,

Will
Guest








PostPosted: Sat Oct 23, 2004 11:54 am     Reply with quote

Mark wrote:
Quote:
Yes but Make8() can't be used left and right side !
union can.


That's why there is a make16() function Very Happy


I do not understand how make16() solves that problem !
Ttelmah
Guest







PostPosted: Sat Oct 23, 2004 12:09 pm     Reply with quote

Anonymous wrote:
Mark wrote:
Quote:
Yes but Make8() can't be used left and right side !
union can.


That's why there is a make16() function Very Happy


I do not understand how make16() solves that problem !

Make16, allows you to build a 16bit value from 2 8bit values. It can be used as the 'inverse' of make8 (to insert a byte into one half of the 16bit value), by using make8 to pull in the low/high byte for the other half of the re-assembly. Personally the union is easier to go this way (which is why in my previous post, I suggested this - which another poster seemed to miss).
Since the original poster was asking how to _extract_ the bytes, Make8, is the easiest answer. To assemble two bytes, Make16, is the simplest answer. For a 'partial' reassembly, the union is the way to go. It is worth realising that this can be done with a cast.

Best Wishes
Haplo



Joined: 06 Sep 2003
Posts: 659
Location: Sydney, Australia

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PostPosted: Sat Oct 23, 2004 4:46 pm     Reply with quote

What I like about unions is the fact that there is no code overhead in converting between 32 bit to 16 bit to 8 bit variables. And if you want to construct bigger variables from the smaller ones (8->16->32) it will do it only using load instructions, no shifting is required which again leads to smaller/faster code.
Guest








PostPosted: Sat Oct 23, 2004 6:16 pm     Reply with quote

Will Reeve wrote:
How long have make8 and make16 been available? I don't know how I missed them!

Keep well all,

Will

many years...
Guest








PostPosted: Sat Oct 23, 2004 6:19 pm     Reply with quote

Ttelmah wrote:
Anonymous wrote:
Mark wrote:
Quote:
Yes but Make8() can't be used left and right side !
union can.


That's why there is a make16() function Very Happy


I do not understand how make16() solves that problem !

Make16, allows you to build a 16bit value from 2 8bit values. It can be used as the 'inverse' of make8 (to insert a byte into one half of the 16bit value), by using make8 to pull in the low/high byte for the other half of the re-assembly. Personally the union is easier to go this way (which is why in my previous post, I suggested this - which another poster seemed to miss).
Since the original poster was asking how to _extract_ the bytes, Make8, is the easiest answer. To assemble two bytes, Make16, is the simplest answer. For a 'partial' reassembly, the union is the way to go. It is worth realising that this can be done with a cast.

Best Wishes

Yes may be be used to do the job, but it is strictly not left side compatible.

make16() = a; does not work
Mark



Joined: 07 Sep 2003
Posts: 2838
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PostPosted: Sat Oct 23, 2004 10:11 pm     Reply with quote

Quote:
make16() = a; does not work


And what would the point of doing that be?
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