CCS C Software and Maintenance Offers
FAQFAQ   FAQForum Help   FAQOfficial CCS Support   SearchSearch  RegisterRegister 

ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

CCS does not monitor this forum on a regular basis.

Please do not post bug reports on this forum. Send them to CCS Technical Support

Explain about code timer0, help me !

 
Post new topic   Reply to topic    CCS Forum Index -> General CCS C Discussion
View previous topic :: View next topic  
Author Message
iVoVa



Joined: 12 Mar 2011
Posts: 7

View user's profile Send private message

Explain about code timer0, help me !
PostPosted: Sat Mar 12, 2011 11:39 pm     Reply with quote

Code:

#include <18F4520.h>
#fuses NOWDT,PUT,XT,NOPROTECT
#use delay(clock=4000000)
#byte PORTB = 0xF81
int16 count = 0;
int8 a;

//Chuong trinh ngat TMR0
#int_timer0
void interrupt_timer0()
{
   set_timer0(0x23);
   ++count;
   if(count == 8)// 8*131ms  ~ 1s
   {
      count=0;
      rotate_left(&a,1);
   }
}//

void main(void)
{
   set_tris_b(0);
   setup_timer_0(RTCC_INTERNAL|RTCC_DIV_2);
   set_timer0(0x23);// T_out = 2*(65535 - 35)*1us = 131ms
   enable_interrupts(global);
   enable_interrupts(int_timer0);
   a = 0x01;
   while(true)
   {
      PORTB = a;
   }
}

I use Timer to set PORTB = 0x01,0x02,0x04........delay within time is 1 sec.
I have imitated with Proteus and it run correct. But I do not understand how timer0 can be recount with this code. I think that PORTB = 0x01, when timer is overflowed, PORTB = 0x02, Program will stop here. Help me explain why Timer0 recount without enable_interrupt(init_timer0) .

I am Vietnamese, so my english skill is so bad. Please try to understand what I said. Thanks for reading.


Last edited by iVoVa on Sun Mar 13, 2011 6:54 am; edited 1 time in total
Ttelmah



Joined: 11 Mar 2010
Posts: 19504

View user's profile Send private message

PostPosted: Sun Mar 13, 2011 4:00 am     Reply with quote

OK.
Think of the timer, like a sort of clock face. It is numbered from 0 (at the top), round to 65535.
Behind it is a gearbox, so it takes 65536 turns of the input shaft to go round once.
Then behind this is another gearbox, with a number of output shafts fed from the motor. The motor goes through a 4:1 reduction, then feeds the first shaft. There are four output shafts. One at the motor speed/4, one at half this, one at 1/4 this, and one at one eighth this.
Then there is one final thing. At the top of the face, is a bell. This rings when the hand goes from 65535, to 0.

When you start, the motor is spinning, but none of the four shafts connect to the main 'face' gearbox. Then:
setup_timer_0(RTCC_INTERNAL|RTCC_DIV_2);

Connects the shaft at motor/8 to the face gearbox.
Then:
set_timer0(0x23);

Moves the hand forwards to '35'.

The hand now moves, and counts round to the top, where the bell rings.

enable_interrupts(global);
enable_interrupts(int_timer0);

says 'when the bell rings, execute the int_timer0 code'.

At no point is the gearbox disconnected (setup_timer_0(RTCC_OFF)), or the bell stopped (disable_interrupts(INT_TIMER0)), so the bell keeps ringing at regular intervals (close to one second).

The timing will not be perfect, since the hand moves forwards a little, between the bell going off (timer interrupt triggering), and the code actually reaching the instruction to move the hand forward a little in the interrupt code. These counts will be 'extra', So the code will take this little amount extra each second, and will run about 0.1% slow.

The point is that once started, the hand keeps going round, and so the interrupt code will keep being called.

Best Wishes
iVoVa



Joined: 12 Mar 2011
Posts: 7

View user's profile Send private message

PostPosted: Sun Mar 13, 2011 6:58 am     Reply with quote

@Ttelmah : Thanks for helping !
Display posts from previous:   
Post new topic   Reply to topic    CCS Forum Index -> General CCS C Discussion All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group