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		| RLScott 
 
 
 Joined: 10 Jul 2007
 Posts: 465
 
 
 
			    
 
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				| Optimization High/Low byte |  
				|  Posted: Fri Feb 25, 2011 11:59 am |   |  
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				| In the listing below, I am trying to get the most optimum 16F1824 code for the following function: 
  	  | Code: |  	  | .................... unsigned int16 GetTimer1(void) .................... {
 ....................    unsigned int k;
 ....................    unsigned int16 retGetTimer1;
 .................... #byte gt_low=retGetTimer1
 .................... #byte gt_high=retGetTimer1+1
 ....................
 ....................    k = TMR1H;
 *
 00BB:  MOVF   17,W
 00BC:  MOVWF  37
 ....................    gt_low = TMR1L;
 00BD:  MOVF   16,W
 00BE:  MOVWF  38
 ....................    if(k != (gt_high=TMR1H))      //..high byte changed..
 00BF:  MOVF   17,W
 00C0:  MOVWF  39
 00C1:  SUBWF  37,W
 00C2:  BTFSC  03.2
 00C3:  GOTO   0C6
 ....................       gt_low = TMR1L;   //..then re-read low byte
 00C4:  MOVF   16,W
 00C5:  MOVWF  38
 ....................    return retGetTimer1;
 00C6:  MOVF   38,W
 00C7:  MOVWF  78
 00C8:  MOVF   39,W
 00C9:  MOVWF  79
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 As you can see this is very optimum.  But why was it necessary for me to resort to the #byte directives to get it?  I was hoping to get the same sort of code from the following:
 
  	  | Code: |  	  | .................... unsigned int16 GetTimer1(void) .................... {
 ....................    unsigned int8 k,m,n;
 ....................    k = TMR1H;
 *
 00BB:  MOVF   17,W
 00BC:  MOVWF  37
 ....................    m = TMR1L;
 00BD:  MOVF   16,W
 00BE:  MOVWF  38
 ....................    //n = TMR1H;
 ....................    if(k != (n=TMR1H))      //..high byte changed..
 00BF:  MOVF   17,W
 00C0:  MOVWF  39
 00C1:  SUBWF  37,W
 00C2:  BTFSC  03.2
 00C3:  GOTO   0C6
 ....................       m = TMR1L;   //..then re-read low byte
 00C4:  MOVF   16,W
 00C5:  MOVWF  38
 ....................    return ((unsigned int16)n<<8) + m;
 00C6:  CLRF   3B
 00C7:  MOVF   39,W
 00C8:  MOVWF  3A
 00C9:  MOVWF  3B
 00CA:  CLRF   3A
 00CB:  MOVF   38,W
 00CC:  ADDWF  3A,W
 00CD:  MOVWF  78
 00CE:  MOVLW  00
 00CF:  ADDWFC 3B,W
 00D0:  MOVWF  7A
 00D1:  MOVF   7A,W
 00D2:  MOVWF  79
 | 
 As you can see, it is nowhere near as good as the first implementation.  Is there some way I can coax the optimization of the first listing from an implementation that did not resort to such compiler-dependent constructs as #byte and and assumed endian order?  (My build options are set for maximum optimization.)
 _________________
 Robert Scott
 Real-Time Specialties
 Embedded Systems Consulting
 |  |  
		|  |  
		| PCM programmer 
 
 
 Joined: 06 Sep 2003
 Posts: 21708
 
 
 
			    
 
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				|  |  
				|  Posted: Fri Feb 25, 2011 1:07 pm |   |  
				| 
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				| You can use make16() to do it efficiently: 
  	  | Code: |  	  | .................... return(make16(n,m));
 000E:  MOVF   n,W
 000F:  MOVWF  @7A
 0010:  MOVF   m,W
 0011:  MOVWF  @78
 0012:  MOVF   n,W
 0013:  MOVWF  @79
 
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  	  | Code: |  	  | #include <16F1824.H>
 #fuses XT, NOWDT, NOPROTECT, BROWNOUT, PUT //, NOLVP
 #use delay(clock=4000000)
 
 #byte TMR1H = 0x17
 #byte TMR1L = 0x16
 
 unsigned int16 GetTimer1(void)
 {
 unsigned int8 k,m,n;
 k = TMR1H;
 m = TMR1L;
 //n = TMR1H;
 if(k != (n=TMR1H))      //..high byte changed..
 m = TMR1L;           //..then re-read low byte
 
 return(make16(n,m));
 }
 
 //==========================================
 void main()
 {
 int16 result;
 
 result = GetTimer1();
 
 while(1);
 }
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		|  |  
		| RLScott 
 
 
 Joined: 10 Jul 2007
 Posts: 465
 
 
 
			    
 
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				|  |  
				|  Posted: Fri Feb 25, 2011 1:45 pm |   |  
				| 
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				|  	  | PCM programmer wrote: |  	  | You can use make16() to do it efficiently: 
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 Thanks.  That is neater than my solution.
 _________________
 Robert Scott
 Real-Time Specialties
 Embedded Systems Consulting
 |  |  
		|  |  
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