CCS C Software and Maintenance Offers
FAQFAQ   FAQForum Help   FAQOfficial CCS Support   SearchSearch  RegisterRegister 

ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

CCS does not monitor this forum on a regular basis.

Please do not post bug reports on this forum. Send them to support@ccsinfo.com

Look-up table for 16 bit values How-to?

 
Post new topic   Reply to topic    CCS Forum Index -> General CCS C Discussion
View previous topic :: View next topic  
Author Message
Jim McBride



Joined: 24 Mar 2004
Posts: 21

View user's profile Send private message

Look-up table for 16 bit values How-to?
PostPosted: Tue Jul 20, 2010 11:40 am     Reply with quote

I have never used a look-up table and can't seem to find any helpful posts to get me the basics. Neither have (yet) I been able to find any direct example code in my "old" compiler sample code.

I need to set and execute 32 different constant delays depending on a 10 bit adc/32. A case statement takes way to long. Would it be possible (faster) to use a look-up table to return a 16 bit constant (or two bytes hi and low) to insert into my delays?

Any samples/links greatly appreciated.
PCM programmer



Joined: 06 Sep 2003
Posts: 21708

View user's profile Send private message

PostPosted: Tue Jul 20, 2010 11:48 am     Reply with quote

The Ex_sine.c file has a look-up table in it. They declare it as a byte
table, so change it so it's declared as an 'int16'. Here's the file location:
Quote:
c:\program files\picc\examples\ex_sine.c


There are limitations on the size of 'const' tables for the 16F-series PICs
with the PCM compiler. But your total size of 32 words (64 bytes) is
well within the limit of 256 bytes, so no problem.
Jim McBride



Joined: 24 Mar 2004
Posts: 21

View user's profile Send private message

PostPosted: Tue Jul 20, 2010 1:00 pm     Reply with quote

Wow, I did not expect the data table would be so easy. But I am not sure if it will work for me.

ide v3.43
pch v3.188
PIC12F675

As you pointed out previously (in another post), my compiler version can handle delay_us(byte) as variable or delay_us(1 - 65536) as constant. I was hoping to put a 16bit constant in there using this code (snippet), but it does not work. See anything wrong or am I out of luck doing it this way with my compiler version?
Code:
int x;
int16 CONST delay_table[2] = {255,256};
x = 0;
delay_us(delay_table[x]);// simulates to 294uS

x = 1:
delay_us(delay_table[x]);// simulates to 43uS
PCM programmer



Joined: 06 Sep 2003
Posts: 21708

View user's profile Send private message

PostPosted: Tue Jul 20, 2010 1:07 pm     Reply with quote

But the parameter is not a constant. The compiler doesn't know the
delay value at compile-time. It doesn't qualify as a 16-bit constant.
ckielstra



Joined: 18 Mar 2004
Posts: 3680
Location: The Netherlands

View user's profile Send private message

PostPosted: Tue Jul 20, 2010 1:18 pm     Reply with quote

I'd like to refer to PCM Programmer's previous postings of long delay routines with a variable parameter (16-bit).

long_delay_us():
http://www.ccsinfo.com/forum/viewtopic.php?t=16656

long_delay_ms():
http://www.ccsinfo.com/forum/viewtopic.php?t=375
Jim McBride



Joined: 24 Mar 2004
Posts: 21

View user's profile Send private message

PostPosted: Tue Jul 20, 2010 1:21 pm     Reply with quote

I guess that makes sense, bummer. Lets go about this from a different angle. I want 32 different delays ranging from 10hZ to 7kHz. A case statement takes longer and longer to get to the last case and 7kHz is not possible. Currently, case zero is my longest delay and case 31 is my shortest. One possibility would be to reverse the logic and put the shorter delays first. Do you see any other way of jumping to 32 different constant delay options?
Jim McBride



Joined: 24 Mar 2004
Posts: 21

View user's profile Send private message

PostPosted: Tue Jul 20, 2010 1:40 pm     Reply with quote

Thank you ckielstra,
I have looked and thought about that but unless I am just missing something, it does not solve my problem.
Long delays are not a problem, I can use delay_ms(byte).
It is the really short delays that are killing me. Anything fancy I try to do kills me with the overhead.

In a loop that is capable of running up to 7khz (~143uS) I have to read in an ADC, pulse a pin to a frequency determined by the ADC as well as ramp up to and down from that frequency from zero. (All running at 4Mhz) This is easily done with a home brewed delay as a while() loop but the relationship between the ADC number and the frequency is logarithmic. I don't have enough time in the loop to do that math, so I chop it up into 32 "set" delays that follow the scale needed. I just can't figure out how to test for and get to the individual delays fast enough.
Any ideas?
collink



Joined: 08 Jan 2010
Posts: 137
Location: Michigan

View user's profile Send private message Visit poster's website

PostPosted: Tue Jul 20, 2010 1:47 pm     Reply with quote

Jim McBride wrote:

In a loop that is capable of running up to 7khz (~143uS) I have to read in an ADC, pulse a pin to a frequency determined by the ADC as well as ramp up to and down from that frequency from zero. (All running at 4Mhz) This is easily done with a home brewed delay as a while() loop but the relationship between the ADC number and the frequency is logarithmic. I don't have enough time in the loop to do that math, so I chop it up into 32 "set" delays that follow the scale needed. I just can't figure out how to test for and get to the individual delays fast enough.
Any ideas?


Shouldn't be too hard.

Code:


int16 CONST Lookup[32] = {1,2,3,4,5,6,7,8,9,10,
                              11,12,13,14,15,16,17,18,19,20,
                              21,22,23,24,25,26,27,28,29,30,31,32};

   int16 adc_input;
   int16 delay_time;

   delay_time = Lookup[adc_input / 32];
 


Obviously you'd want to use real delay values and not the linear progression I used but you get the point. How you go about ramping up and down is a different story but that's not so bad either. You could have the current and target values as well as a step. You step from one to the other in the loop until you get the target. Or, if the value changed again then the target changed and so the step changes. Let's say you want to step in 100 increments. Then you set your step to 1/100th of the difference between the current and target when a new target is set. Make sense?
Jim McBride



Joined: 24 Mar 2004
Posts: 21

View user's profile Send private message

PostPosted: Tue Jul 20, 2010 2:15 pm     Reply with quote

You have me thinking in a new direction. Well actually two old directions, that for individual reasons, failed, but might work combined.

Delay_time being used in a while(x){x--;} loop delay?

The ramp is a little tricky. It is logarithmic as well. ie the delay time for a delay that is 10Hz needs to drop off much quicker than one for 5kHz. Otherwise the slower the pulses come, the longer it takes to slow down/speed up to the targeted speed. I should be able to combine two paired Lookup tables, one for delay_time and one for step (gain).

Thanks for helping me get unstuck, back to bangin' on duh keyboard....
Display posts from previous:   
Post new topic   Reply to topic    CCS Forum Index -> General CCS C Discussion All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group