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Issue with math

 
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JerryR



Joined: 07 Feb 2008
Posts: 167

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Issue with math
PostPosted: Mon Jul 28, 2008 6:20 pm     Reply with quote

I've been looking at the results I get from simple math for an hour and cannot find the reason why I get the results I do. I've broken down the code to its basic elements. The contents of the EEPROM is shown as comments in the code.

Please take a look and tell me where I'm going wrong.

Compiler version 3.249 and code for a PIC18F4520 controller.


Thanks for any help

Code:

//=============================================================================
//this routine converts SN ASCII strings stored in EE to int32 format for display
SN_TO_INT32()
{
int32 A,B,C,D,E,F,G,H,J;                                 //get this unit's serial number from EE

//EEPROM @ Unit_SN_EEAdr =    0x33     EEPROM Contents
//EEPROM @ Unit_SN_EEAdr+1 =  0x32
//EEPROM @ Unit_SN_EEAdr+2 =  0x33
//EEPROM @ Unit_SN_EEAdr+3 =  0x33
//EEPROM @ Unit_SN_EEAdr+4 =  0x33
//EEPROM @ Unit_SN_EEAdr+5 =  0x33


A = (read_eeprom (Unit_SN_EEAdr)-0x30);               //= 3       OK
B= ((read_eeprom (Unit_SN_EEAdr+1)-0x30) * 10);       //= 20      OK
C= ((read_eeprom (Unit_SN_EEAdr+2)-0x30) * 100);      //= 44    WHAT !
D= ((read_eeprom (Unit_SN_EEAdr+3)-0x30) * 1000);     //= 3000    OK
E= ((read_eeprom (Unit_SN_EEAdr+4)-0x30) * 10000);    //= 30000   OK
F= ((read_eeprom (Unit_SN_EEAdr+5)-0x30) * 100000);   //= 0

G= read_eeprom (Unit_SN_EEAdr+2);                     //=0x33     OK                               
H= read_eeprom (Unit_SN_EEAdr+2)-0x30;                //=0x03     OK
J= ((read_eeprom (Unit_SN_EEAdr+2)-0x30) * 100);      //= 44      *What!


}
 
PCM programmer



Joined: 06 Sep 2003
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PostPosted: Mon Jul 28, 2008 6:44 pm     Reply with quote

The read_eeprom() function returns a byte, and 100 is contained within
a byte. The compiler thinks you are doing 8-bit math and it doesn't
automatically promote it to 16-bit math. The solution is to tell the
compiler to use 16-bit math by casting one of the operands to 16-bit.
You can do this most easily by appending an 'L' to the 100.
JerryR



Joined: 07 Feb 2008
Posts: 167

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Math
PostPosted: Tue Jul 29, 2008 5:57 am     Reply with quote

Hi PCM:

I hope I can call you by your first name Laughing I appreciate your reply. I wonder why the correct answer appears in variables D anf F? If it hadn't I certainly would have tried casting.

Thanks again!
SherpaDoug



Joined: 07 Sep 2003
Posts: 1640
Location: Cape Cod Mass USA

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PostPosted: Tue Jul 29, 2008 6:50 am     Reply with quote

Because 1000 and 10000 are 16 bit constants, so the compiler uses 16 bit math. 100 is a valid 8 bit value so 8 bit math is used.
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JerryR



Joined: 07 Feb 2008
Posts: 167

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Math
PostPosted: Tue Jul 29, 2008 7:38 am     Reply with quote

SherpaDoug:
OK, now that makes sense! No casting required on the equations with int32 varables.
I guess I need to cast EVERYTHING when using mixed length variable / constant.
Good lesson, thanks.
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