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function parameters & return

 
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joe06
Guest







function parameters & return
PostPosted: Wed Mar 05, 2003 7:26 am     Reply with quote

when looking to the compiled asm code, it seems CCS uses fixed RAM locations to pass & return parameters from & to functions:
From what I observe, it uses locations 0x77 to 0x7B (bank 0) to store returned values from fucntions, and locations 0x54 to 0x5C to store functions parameters (maybe more ...)
These RAM locations (at least for returns) are saved / restored when an interrupt occurs.
Is anybody know more about these reserved locations ?
I defined some #locate in my program using these locations, is the compiler "intelligent" to reserve other locations, or are these locations reserved ?
___________________________
This message was ported from CCS's old forum
Original Post ID: 12371
Tomi
Guest







Re: function parameters & return
PostPosted: Wed Mar 05, 2003 7:41 am     Reply with quote

1. If you want to return a byte then use the _return_ variable, e.g.:
_return_ = 0x1A;

2. You can use a pointer as the function input:
void MyFunc(long *param)
{
........
*param = 0x1234;
........
}

3. The scratch RAM locations (0x78 and same) could be various depended upon your program. Don't use them.

:=when looking to the compiled asm code, it seems CCS uses fixed RAM locations to pass & return parameters from & to functions:
:=From what I observe, it uses locations 0x77 to 0x7B (bank 0) to store returned values from fucntions, and locations 0x54 to 0x5C to store functions parameters (maybe more ...)
:=These RAM locations (at least for returns) are saved / restored when an interrupt occurs.
:=Is anybody know more about these reserved locations ?
:=I defined some #locate in my program using these locations, is the compiler "intelligent" to reserve other locations, or are these locations reserved ?
___________________________
This message was ported from CCS's old forum
Original Post ID: 12375
joe06
Guest







Re: function parameters & return
PostPosted: Wed Mar 05, 2003 10:22 am     Reply with quote

thanks, however, it seems #locate is forbidden for
locations 0x77 to 0x7C ... reserved for returned values from function ... we can see these locations saved when interrupt occurs and restore after the isr ..
joe

:=1. If you want to return a byte then use the _return_ variable, e.g.:
:=_return_ = 0x1A;
:=
:=2. You can use a pointer as the function input:
:=void MyFunc(long *param)
:={
:=........
:=*param = 0x1234;
:=........
:=}
:=
:=3. The scratch RAM locations (0x78 and same) could be various depended upon your program. Don't use them.
:=
:=:=when looking to the compiled asm code, it seems CCS uses fixed RAM locations to pass & return parameters from & to functions:
:=:=From what I observe, it uses locations 0x77 to 0x7B (bank 0) to store returned values from fucntions, and locations 0x54 to 0x5C to store functions parameters (maybe more ...)
:=:=These RAM locations (at least for returns) are saved / restored when an interrupt occurs.
:=:=Is anybody know more about these reserved locations ?
:=:=I defined some #locate in my program using these locations, is the compiler "intelligent" to reserve other locations, or are these locations reserved ?
___________________________
This message was ported from CCS's old forum
Original Post ID: 12379
Tomi
Guest







Re: function parameters & return
PostPosted: Thu Mar 06, 2003 2:38 am     Reply with quote

The 0x78+ address space is reserved for C scratch RAM. As I mentioned earlier the size of this reserved space is depended on your code complexity, e.g. I have a very small program which reserves only memory 0x77-0x78.

:=thanks, however, it seems #locate is forbidden for
:=locations 0x77 to 0x7C ... reserved for returned values from function ... we can see these locations saved when interrupt occurs and restore after the isr ..
:=joe
:=
:=:=1. If you want to return a byte then use the _return_ variable, e.g.:
:=:=_return_ = 0x1A;
:=:=
:=:=2. You can use a pointer as the function input:
:=:=void MyFunc(long *param)
:=:={
:=:=........
:=:=*param = 0x1234;
:=:=........
:=:=}
:=:=
:=:=3. The scratch RAM locations (0x78 and same) could be various depended upon your program. Don't use them.
:=:=
:=:=:=when looking to the compiled asm code, it seems CCS uses fixed RAM locations to pass & return parameters from & to functions:
:=:=:=From what I observe, it uses locations 0x77 to 0x7B (bank 0) to store returned values from fucntions, and locations 0x54 to 0x5C to store functions parameters (maybe more ...)
:=:=:=These RAM locations (at least for returns) are saved / restored when an interrupt occurs.
:=:=:=Is anybody know more about these reserved locations ?
:=:=:=I defined some #locate in my program using these locations, is the compiler "intelligent" to reserve other locations, or are these locations reserved ?
___________________________
This message was ported from CCS's old forum
Original Post ID: 12415
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