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RS232 hanging

 
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Ttelmah



Joined: 11 Mar 2010
Posts: 19339

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PostPosted: Thu Jun 11, 2015 12:14 am     Reply with quote

There is a key difference in the PIC24, when handling the serial ISR.

On the PIC16/18, there is only a single character buffer. On the PIC24, there are four characters of buffering. You can program to interrupt when any character is received, or when the buffer is full to a certain point. However whichever method is used, the ISR routine needs to read _all_ characters in the buffer. So a structure like:
Code:

#INT_RDA
void uart1rx(void) {
   char temp;
   do
   { 
       temp=fgetc(U1);
       tobuff(U1RX, temp);
   }
   while (kbhit(U1));
}

This uses a macro to write to the buffer - obviously substitute your own buffer code.
If this is not done, and the buffer has overrun, only one character gets retrieved, and the buffer is still technically in overrun.

Seriously I also have to ask why the UART's are overrunning?. With interrupt driven communications it is pretty near impossible to overrun the UART's especially at a low rate like 9600bps. Means there has to be over 4mSec when the port is not being handled. You need to solve this first....
championx



Joined: 28 Feb 2006
Posts: 151

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PostPosted: Thu Jun 11, 2015 8:18 am     Reply with quote

Thanks for your answer, this is my code, i think that I'm not spending too much time inside the interrupt routine. I'm running the pic at 60mhz.


Code:
#INT_RDA2
void UART2_ISR()
{

   input_buffer_U2[U2RX_index] = fgetc(U2);
   if(input_buffer_U2[0] == COMMAND_START_U2 && U2RX_index < BUFFER_SIZE_U2)
   {
      if(input_buffer_U2[U2RX_index] == COMMAND_END_U2)
      {
         input_buffer_U2[++U2RX_index] = FROM_U2;
         input_buffer_U2[++U2RX_index] = 0;
         U2RX_index++;
         memcpy(input_queue + input_queue_last_index,input_buffer_U2,U2RX_index);
         memset(input_buffer_U2,0,sizeof(input_buffer_U2));
         input_queue_last_index = input_queue_last_index + U2RX_index;
         U2RX_index = 0;
         
      } else U2RX_index++;
     
   }

   return;
}



What happen if i disable interrupts for a second and in that second i get a uart overflow? is there any method to avoid this?
RF_Developer



Joined: 07 Feb 2011
Posts: 839

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PostPosted: Thu Jun 11, 2015 8:27 am     Reply with quote

Do not use a return statement to exit an ISR. ISRs use a special return from interrupt process that's handled for you by the compiler.

There should not be any need to copy or set large buffers in an UART receive ISR. Just copy the new character into right place in the buffer. Adjust character counts/buffer pointers/full/empty flags etc. as required.

If you need two buffers, one for message just received an one for new message coming in, then use a ping-pong/double buffer arrangement where you switch from one to the other, or a circular buffer. There should not be any need to clear or copy a buffer in the ISR itself. Emptying a buffer should be as simple as resetting a pointer or character count.


Last edited by RF_Developer on Thu Jun 11, 2015 8:33 am; edited 1 time in total
championx



Joined: 28 Feb 2006
Posts: 151

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PostPosted: Thu Jun 11, 2015 8:30 am     Reply with quote

Hi RF_Developer, i didnt know that. Thanks! is this for all pics?
ckielstra



Joined: 18 Mar 2004
Posts: 3680
Location: The Netherlands

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PostPosted: Fri Jun 12, 2015 1:03 am     Reply with quote

RF_Developer wrote:
Do not use a return statement to exit an ISR. ISRs use a special return from interrupt process that's handled for you by the compiler.
I don't agree. It is true that an ISR has some special code added by the compiler and at a lower level uses a special 'return from interrupt' command, but a C-type return statement like this will just exit the current function and return to the calling code. It doesn't matter that this is an ISR.

The only thing here is that a return statement as the last code line is superfluous, i.e. it doesn't add anything extra. Code is easier to read when this 'empty' code is left out.
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